What works today
- House entry — use a house portal and you'll be taken into your own house instance.
- Build spots — the framework for placing furniture at designated hotspots is in active development.
What's coming
Construction is being expanded toward the full experience: real furniture models on build spots, per-player persistent house state, and rooms worth showing off. The model work uses authentic-era assets, so when your oak dining table arrives, it will look like it should.
Why housing matters here
On a server where your grind mints a bearer asset, a house is the natural status display — proof-of-work you can walk around in. Expect construction materials and furniture tiers to plug into the same economy as everything else: gather, build, flex.
Status
This is the newest system on the server and it moves fast. Check the Roadmap for where construction sits in the current version, and report anything weird you find in-game — early access means you're a tester.